Monday, March 19, 2012

"Smell This!"

Ok guys, just posting Chets idea for our radical game. I don't have the feedback from today's class. We will post that later :)

Experience Design:

Assignment One:

"Nose over sight"

Introduction:

Importance of smell.

" Our sense of smell helps us enjoy life. We delight in the aromas of our favorite foods or the fragrance of flowers. Our sense of smell also is a warning system, alerting us to danger signals such as a gas leak, spoiled food, or a fire. Any loss in our sense of smell can have a negative effect on our quality of life. It also can be a sign of more serious health problems."

Game idea :

Its a time-based game which involves blindfolding the player, placing them in the middle of a rather tricky maze and encouraging them to locate the exit by using the nose only.

NOVEL: Its novel because its a game where the participant navigates an area according to what they smell, rather than from what they see.

CONTRIBUTE:

1) Shows us that games can be played without the primary sense of sight

2) Moreover has a medical purpose as it can be utilised as a test to determine whether the participant has a smell disorder or not.

2 comments:

  1. FEED BACK FROM MADNESS SESSION


    - wanted to know what kinds of smells were going to be tried out

    - “scratch and sniff’- see if it could be used as reference or inspiration

    - Floyd brought up a game project which was similar- failed to mention name

    - Science works is meant to have something similar. Idea was noted as being difficult as smell could clash making the navigating difficult

    - Smell and its correlation with taste- use food to navigate individuals

    - Floyd pointed out the use of electric currents on the tongue- not many shared his enthusiasm for this idea

    - Consider space and how space could be used

    - How someone with a blocked nose/ cold could partake in the game- how would they manage

    - Noted as challenging again

    - Utilise different perfumes – so instead of bad have one be good and the other ‘relatively good’

    - Adapting to smells – suggested using coffee beans as it separated smells

    - Smells over powering- challenge

    - Lengthening of space

    - Different perception of smell- some people may find certain smells nauseating

    - Notion of identifying objects based on smell

    - Incorporating sounds and shape with smells – similar to our previous discussion where we discussed using textures as opposed to smells. Maybe we could incorporate the two things together

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  2. Just letting you know that “Nose over sight” has gone back to “Smell This"

    ReplyDelete