Sunday, March 25, 2012

abstract


  • Motivation:
    Through “Smell This”, we are able to invite players who are vision impaired. Although taking away a primary sense of the human body narrows down our audience, it at the same time increases accuracy of our secondary senses.

  • Problem statement:
    The major problem we encounter is that no one likes being vision impaired for a long duration of time, even for a short duration it can be slightly frustrating. This can be a deterrent from training one’s sense of smell.

  • Approach:
    As we needed an incentive, we decided to make our game competitive. Rather than doing an action on your own, the game is played with 2 people and is a race against time.

  • Results:
    Even when taking away a person primary sense it is still possible for a person to have fun for a duration of time provided there is a proper incentive. Our overall contribution is that games can be played with the things you smell, as opposed to things you see.

  • Conclusions:
    While our game may not be world changing we hope people can see, from a different light, ways that people play and design games. The results from players will help improve their sense of smell, something they may not always actively pay attention too.

No comments:

Post a Comment